package model;

public class ObstacleItem extends Item{
	
	public ObstacleItem(Tile location)
	{
		this.location = location;
		isImpassable = true;
	}
	public ObstacleItem(Tile location, boolean isImpassable){
		this.location = location;
		this.isImpassable = isImpassable;
	}
	public boolean touch(Entity e)
	{
		//not sure what to do here
		return(false);
	}
	//isImpassable() is inherited from Item
}
